One tap pulls your jet up and your guns fire on their own. Smash through towers as every level turns the sky a new way, then take down the boss airship waiting at the end of the lap.
Tap to pull up, let go to drop, slide to dodge. The controls stay simple because the world keeps turning around you.
TapPull upTap the screen, click, or press Space. Let go and gravity takes over.
SlideDodgeOn sideways levels, hold and slide, or use the arrow keys, to move forward and back.
FireGuns on their ownYour jet shoots by itself. Fly through blocks for combos and stay clear of dark rock.
01
Glide
→ Left to right
Lilac dawn above the clouds. Smash through the towers and keep your combo alive.
02
Climb
↑ Bottom to top
An indigo storm, lightning strikes and a flood rising under you. Tap left or right to steer.
03
Dive
↓ Top to bottom
Midnight, and a crusher follows you down. Steer, and stay ahead of it.
04
Return
← Right to left
Amber dusk, and the same rules the other way round. Harder than it sounds.
05
Fortress
Flatten it
A fortress in a red canyon. Knock out the base and it all comes down, with gold, silver or bronze for how much you level.
06
Boss
Three cores
Under a magenta eclipse, an armored airship waits at the end of every lap. Shoot out its three cores.
Then the lap starts again, a little faster.
Fly through changing scenes
Forest
Ocean
Countryside
City
Desert
Mountains
Forest, ocean, countryside, city, desert, mountains: a new scene sweeps in about every twelve seconds of flying, and at night the lighthouses and city windows light up.
Endless Climb
Modes
Three ways to fly
Adventure
The full lap. Every level turns, with upgrades, bonus stages and a boss. Tap Today's run on the same card for the daily: one run, the same for everyone.
Classic
Endless, left to right. No turns, just distance and your best score.
Climb
Endless, straight up through the storm. Steer left and right and see how high you get.
Level 3 · Dive ↓
Play today's run. Then send yours.
Today's run
The same run for everyone, all day
On the Adventure card, tap Today's run. Everyone gets the same towers, the same rings and the same upgrade offers, all day. Your first try counts. After that it's practice.
Breakwing Daily #12 ✈️
🟦🟩⭐🟨🟪🟥🟧⭐🟦🟩 💥
Level 8 · 18,240 pts
🟦 Glide
🟩 Climb
🟨 Dive
🟪 Return
🟥 Fortress
🟧 Boss
⭐ Bonus
Share a grid of how far you got, without spoiling a single tower.
Challenge a friend
Send your exact run, ghost included
Finish a run and tap Challenge a friend. The link replays your run for them, with the same towers, rings and upgrades, and your ghost flies beside them the whole way.
Finish a run.
Tap Challenge a friend and send the link.
They see your score, then race your ghost.
Level 4 · Return ←
Five jets. Five guns.
Each jet flies a little differently and carries its own gun.
Red
Twin cannons
A balanced all-rounder.
Ready from the start
Cargo
Heavy cannon
Shots punch through blocks. Rams hard, falls faster.
Unlocks with your best score
Zip
Spread shot
Light and easy to steer.
Unlocks with your best score
Blaze
Rapid fire
Super Smash charges faster.
Buy it with coins
Shade
Seeker darts
Darts that home in. Starts every run with a shield.
Buy it with coins
Coins come from every run: smashing, missions, fortress medals and bosses.
Level 5 · Fortress
Knock out the base. Watch it fall.
Super Smash
Towers fall
Hit a tower low and everything above it comes down, scoring all the way.
Fever
Chain smashes quickly and Fever doubles your points for a few seconds.
Close calls
Skim past danger or graze enemy fire for bonus points and extra charge.
Super Smash
Fill the meter, tap, and your jet becomes a rocket that plows through everything.
Upgrade picks
Every couple of levels, choose one of three: coin magnets, TNT trails, drill noses, extra barrels and more.
Things that fight back
Drones shoot, lightning hits the climbs, gusts shove you around and wrecking balls swing at fortresses.
End of every lap
Level 6 · Boss
Three cores. One airship.
At the end of every lap an armored airship moves in. It fires spreads, drops mines and launches drones while you shoot out its three cores. Here, Super Smash becomes a mega shot of homing rockets.
Power weapons last 10 seconds
LaserA beam that burns through everything in line until it hits steel or rock.
MissilesPairs of homing missiles that pick their own targets.
ShotgunSeven-pellet blasts for anything up close.
Chain lightningArcs that jump between up to four targets at once.
Shoot down drones and they can drop a power weapon. Every core you knock out drops one too.
Bonus stage
Fly through the gold ring.
Gold rings turn up partway through some levels. Fly through one to warp to a bonus stage. Beat the boss and you get one anyway.
Bounce climber
Updraft
Bounce up a sky full of clouds. Steer left and right, grab the coins and see how high you get.
Three-shot launcher
Demolition
Three shots. Tap to launch your jet at a castle and flatten as much as you can, for up to three stars.
The hangar
Coins you keep. Upgrades that stay.
Every run pays out coins. Spend them in the hangar on jets and on upgrades that last for every run after.
Gun PowerEvery gun hits harder
Armor PlatingTake an extra hit every run
Magnet CoilPull in coins from further away
Super CapacitorSuper Smash fills faster
Lucky CharmMore power weapons drop
Missions
Three at a time, like Shoot down 30 blocks in one run or Win gold on a Fortress. Finish one for coins and a new one takes its place.
No ads, nothing to buy
Free to play, with no ads and no account. Coins are earned by playing.
Save a clip
Every run records a short video you can save or share when it ends.
Saved with you
Scores, coins, jets and upgrades stay on your device, and sync across your iPhone and iPad through your own iCloud. No account to make.
Calm music
A soft ambient soundtrack, with music and sound effects you can switch off separately.
Upgrades between levels
Fifteen run upgrades to build around, from Hair Trigger to Glider Wings.
Any way you like to play
Touch, mouse, trackpad or keyboard. Hold and slide, or use the arrow keys, to dodge and steer.
Platforms
Phone, tablet, computer.
Breakwing plays in any modern browser today. Apps for iPhone, iPad and Android are on the way.
Web browserPlay now
iPhone and iPadComing soon in Break Arcade
AndroidComing soon in Break Arcade
Level 7 · Glide →
Questions
Is it free?
Yes. No ads, no account, nothing to unlock with money. Coins are earned by playing.
Do I need to download anything?
No. Breakwing runs in your browser on a phone, tablet or computer. Tap play and you're flying.
When is it coming to iPhone, iPad and Android?
Breakwing is coming to iPhone, iPad and Android as part of the Break Arcade app. It isn't in the stores yet, so for now the browser version is the way to play.
Where is my progress saved?
On your device. In the browser it lives in local storage, so clearing this site's data resets it. On iPhone and iPad it also syncs between your devices through your own iCloud. There are no accounts.
Can I play with a keyboard?
Space, ↑ or W pulls up. ←→ or AD dodge forward and back on sideways levels, and steer on climbs, dives and Updraft. ↓ or S dives faster on Dive levels. 123 pick an upgrade.
How do challenge links work?
When a run ends, tap Challenge a friend. The link carries your run's seed, your score and a recording of your flight, so your friend plays the same run with your ghost alongside. Nothing is uploaded; it's all in the link.
Breakwing is one of the games in the Break Arcade app, along with BreakSlice, BreakCross, BreakRun, BreakFlip, BreakBeat, BreakRacer and more. One download, every game, no ads and no account.